AI Insights · Timothy · July 2023
Top 5 Geolocation Games on iOS in Mexico: Q2 2023
In Q2 2023, the top 5 geolocation games on iOS in Mexico showed varied trends in downloads, revenue, and active users, according to Sensor Tower data.
In Q2 2023, the top 5 geolocation games on iOS in Mexico exhibited diverse performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the weekly metrics for each game.
Pokémon GO from Niantic, Inc. experienced fluctuations in its weekly revenue, starting at approximately $25.6K in late March and dipping to around $16.4K by the end of April. It saw a resurgence in early May, peaking at about $24.9K, and ended June at roughly $22.9K. Weekly downloads varied between 5.6K and 7.3K, with a peak in mid-April. The game maintained a high number of active users, starting at around 281K and ending the quarter with approximately 266K.
Jurassic World Alive by Jam City, Inc. showed an upward trend in weekly revenue, peaking at $4.2K in early June before slightly decreasing to $1.8K by the end of the quarter. Weekly downloads remained relatively stable, fluctuating between 235 and 509. Active users started at 2.0K in late March, reaching around 1.6K by the end of June.
Tamadog - Puppy Pet Dog Games from Akita Limited Liability Company saw consistent weekly revenue growth, beginning at $909 and increasing to about $1.7K in early May. The game’s downloads spiked to 2.0K in early May but dropped to 783 at the end of May before recovering to 1.7K by late June. Active users started at 2.4K, peaked at 2.9K by the end of June, despite a dip in early June.
Pikmin Bloom by Niantic, Inc. had modest weekly revenue, peaking at $261 in early May and ending the quarter at $183. Weekly downloads were low, fluctuating between 28 and 76, with a significant spike to 235 in late June. The active user base remained relatively stable, starting at 1.4K and ending with 1.6K.
Five Nights at Freddy's AR from Illumix, Inc. showed significant growth in weekly revenue, starting at $74 and peaking at $263 by the end of June. Downloads saw a substantial increase, from 841 in late March to 3.4K by the end of May, before settling at around 1.7K in late June. Active users increased from 3.6K to 10.2K by the end of May, then decreased to 5.9K by the end of June.
For more detailed insights and data, visit Sensor Tower.